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View Full Version : how realistic is G2?


Ivan
09-23-2004, 09:47 PM
I was messing around with G2 today, and to get the heli to act anything like my Vigor in backward flight, I had to move the horizontal fin to 1.5 inches FORWARD of the datum. Removing the tick mark on "Has horizontal fin" just makes it worse. Any better ideas?

Also, I am no pro on inverted push over autos, but it sure seems impossible in G2, I can't even do one if I push out at 200 ft. Head speed goes south and it augers. I read John Benario's article on it and I think my method it ok, but I can't nail it. Will it be easier in real life?

Ivan

WillJames
09-24-2004, 05:19 AM
It is good for the stick movements. The way I feel about it is that no sim I have flown is that realistic compared to the real thing, although I still have not tried Reflex very much. The most realistic sim I have ever flown was CSM. My Reflex 9CHP adaptor comes in a few days. :)

The thing I like best about G2 is is is so easy and plug and playu and does not need your TX.

Sar
09-24-2004, 09:14 PM
G2 is good for practicing, I don't like how the horizon dissapears (squashing it near the bottom of the screen would be better so you still have a reference point). It helped me out with hovering quite a bit and I do practice a bunch of different stuff on it. Unfortunately I fly the real thing better than I fly my sim, so I'm not sure if that means anything :D