swalko
11-28-2011, 02:34 AM
My small tweaking guide :rolling :
!This is only small tweaking guide based on my G-T5 practice in my TDR, assumption is a carefully readed and understand of G-T5 and AC-3X manual!
In comparison to AC-3X the G-T5 have some new setting, these settings are very important, then the AC-3X manual is not enough.
At first, use gentle values (best is to use default). Set total gain on TX to 60%. Try it in hover. With default values it is possible that your model will be lazy. If is all OK, switch total gain to 100%. Helicopter will be more responsible and more locked. If all is OK with 100% total gain you may start tweaking:
Tweak only one parameter on same time!
Tail:
P:
Set P as high as possible without fast tail shaking in hover. If tail is shaking fast in hover it is HIGHLY overgained, turn P 5 points down until fast shake disappear. If the tail is not shaking fast in hover you are still not done. Now you need to test and listen you tail in more conditions:
Fly heli in forward direction on the back and immediately go into fast climb and on higher side do piruette. If you hear buzzing sound from tail in this maneuver decrease P 3 points and test again. If is all OK, go to tail P test 2.
You need to test P gain in straight fast fast forward flight. If you hear buzzing sound in FFF decrease P 2 points and test again.
At the end you need to test P gain in FFF turns. If you hear buzzing sound in FFF turns decrease P 2 points and test again.
I:
Do pirouettes in forward flight, increase I until pirouettes are constant. Windy condition is good for this test. When the pirouettes are constant do not increase I more.
Tail stick dynamic:
Set this to value when you are contended with tail stop response (not tail stop sharpness). It is possible that in this step will tail bounce on stops. I have on my TDR in 3D good stop response with value about 35.
D-Sense:
In comparison to AC-3X this is new settings and is very useful. Test tail stop sharpness in fast pirouettes. If the tail will not stop sharp increase D-Sense 5 points until tail stop will be sharp.
DMA pitch:
Set this settings to value when the tail will stay in its direction without kicks to any side on hard collective punchouts.
DMA cyclic:
Set this settings to value when the tail will stay in its direction without kicks to any side on elevator tick tocks.
When DMA pitch and DMA cyclic values are set by procedure above, it is still needed small tweaking of both values by doing some flips, rolls, loops at various speeds and the tail must stay in its direction without noticeable stick input (only small stick corrections will be needed). Watch for DMA pitch and DMA cyclic values because these may be set to positive and negative values.
Cyclic:
P:
Set P as high as possible without fast aileron and elevator shaking in hover. If aileron or elevator is shaking fast in hover it is HIGHLY overgained, turn P 5 points down until fast shake disappear. Now you need to test and listen your main rotor in FFF and FFF turns. If you hear buzzing sound from main rotor in FFF or FFF turns decrease P 3 points and test again.
I:
Do stationary flips and rolls. Increase I until flips and rolls are constant, do not increase I more.
D-Sense:
In comparison to AC-3X this is new settings and is very useful. Test main rotor stop sharpness in basic stops and stops from stationary flips. If the heli will seesaw after stop increase D-Sense 5 points until stops are sharp and without seesawing.
With too high value heli will seesaw after stop and may oscillate too. If is this case set D-Sense to value when the stops are best and tweak Feed forward settings.
Feed forward:
With too high value you may get seesawing after stop. I test this in middle part of flips. If flips are nice clear and without seesawing i am done.
When you are done with all points in this guide it still may be needed to do small tweaking of some values depending on the helicopter mechanics and your flight style. Some parameters influence flight characteristics of other parameters, then you need to find right balance between these settings.
!This is only small tweaking guide based on my G-T5 practice in my TDR, assumption is a carefully readed and understand of G-T5 and AC-3X manual!
In comparison to AC-3X the G-T5 have some new setting, these settings are very important, then the AC-3X manual is not enough.
At first, use gentle values (best is to use default). Set total gain on TX to 60%. Try it in hover. With default values it is possible that your model will be lazy. If is all OK, switch total gain to 100%. Helicopter will be more responsible and more locked. If all is OK with 100% total gain you may start tweaking:
Tweak only one parameter on same time!
Tail:
P:
Set P as high as possible without fast tail shaking in hover. If tail is shaking fast in hover it is HIGHLY overgained, turn P 5 points down until fast shake disappear. If the tail is not shaking fast in hover you are still not done. Now you need to test and listen you tail in more conditions:
Fly heli in forward direction on the back and immediately go into fast climb and on higher side do piruette. If you hear buzzing sound from tail in this maneuver decrease P 3 points and test again. If is all OK, go to tail P test 2.
You need to test P gain in straight fast fast forward flight. If you hear buzzing sound in FFF decrease P 2 points and test again.
At the end you need to test P gain in FFF turns. If you hear buzzing sound in FFF turns decrease P 2 points and test again.
I:
Do pirouettes in forward flight, increase I until pirouettes are constant. Windy condition is good for this test. When the pirouettes are constant do not increase I more.
Tail stick dynamic:
Set this to value when you are contended with tail stop response (not tail stop sharpness). It is possible that in this step will tail bounce on stops. I have on my TDR in 3D good stop response with value about 35.
D-Sense:
In comparison to AC-3X this is new settings and is very useful. Test tail stop sharpness in fast pirouettes. If the tail will not stop sharp increase D-Sense 5 points until tail stop will be sharp.
DMA pitch:
Set this settings to value when the tail will stay in its direction without kicks to any side on hard collective punchouts.
DMA cyclic:
Set this settings to value when the tail will stay in its direction without kicks to any side on elevator tick tocks.
When DMA pitch and DMA cyclic values are set by procedure above, it is still needed small tweaking of both values by doing some flips, rolls, loops at various speeds and the tail must stay in its direction without noticeable stick input (only small stick corrections will be needed). Watch for DMA pitch and DMA cyclic values because these may be set to positive and negative values.
Cyclic:
P:
Set P as high as possible without fast aileron and elevator shaking in hover. If aileron or elevator is shaking fast in hover it is HIGHLY overgained, turn P 5 points down until fast shake disappear. Now you need to test and listen your main rotor in FFF and FFF turns. If you hear buzzing sound from main rotor in FFF or FFF turns decrease P 3 points and test again.
I:
Do stationary flips and rolls. Increase I until flips and rolls are constant, do not increase I more.
D-Sense:
In comparison to AC-3X this is new settings and is very useful. Test main rotor stop sharpness in basic stops and stops from stationary flips. If the heli will seesaw after stop increase D-Sense 5 points until stops are sharp and without seesawing.
With too high value heli will seesaw after stop and may oscillate too. If is this case set D-Sense to value when the stops are best and tweak Feed forward settings.
Feed forward:
With too high value you may get seesawing after stop. I test this in middle part of flips. If flips are nice clear and without seesawing i am done.
When you are done with all points in this guide it still may be needed to do small tweaking of some values depending on the helicopter mechanics and your flight style. Some parameters influence flight characteristics of other parameters, then you need to find right balance between these settings.