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jwilliams20019
01-26-2005, 05:50 PM
I have a new raptor 50v2 with the Futaba 7chp. I have assembled the heli but I am spending all my time learning on the sim. When I start a hover the Heli just starts going in all directions. I can control it using the hover trainning mode. But just using the regular mode, as soon as I lift off. The bird just starts to move forward or backward and side to side. Am I doing something wrong? I assumed that I could just lift the heli and it would stay still, until I gave a stick input. Any help would be great I hope this is not a stupid question.

DavidH
01-26-2005, 06:51 PM
Well if it was as easy as just moving the collective/stick and the heli would raise straight and level. There would be lot more people doing this. Even on the sim, the heli does as it should and moves in a direction unless the pilot corrects it.

Here is a suggestion that might help. Make sure the heli is trimmed correctly in the simulator. Not sure if the Reflex has a freeze mode, but if does. Then lift the heli off the ground and hit the freeze button. Then adjust the trims on the cyclic and the rudder till the heli is not moving in freeze mode. Freeze mode on other simulators the heli can still be flown, it will just maintain the same altitude. If the sim you have will do that. That is the easiest way to trim the heli for a stable hover. Once trimmed then inhibit the freeze mode.

David

ThBrtmn
01-26-2005, 07:12 PM
David...
Never heard of this freeze mode...What sims have you seen them in?

esmith
01-26-2005, 08:12 PM
Never heard of freeze mode myself either, is this something I should find in XTR, G2 or G3, I have them all. I could have missed it but never stumbled across it in any of them.

Trimming it is part of the answer. Flying a heli is like balancing a marble on a peice of glass. If the heli isn't trimmed, it's like someone pulling down on the glass all the time on you.

The other thing is to understand that the heli does not sit dead level in a hover. Because the tail rotor is in reality about 2.5 inches LOWER than the center of the main rotor, the tail tends to push the bottom of the heli over and the heli will naturally drift to the left (viewed tail in) You have to pop the heli up and find the correct tilt to hold the heli in one place, this take practice, it's best to start with small controlled hops until you get a feel for holding the tail towards you and keeping it in one place.

With time and patience you will get it, don't get discouraged, just learn as you go. Asking your question here is the best way to find answers, no question is stupid unless you really don't care about the answer. if the question means you learning something then ask away. Many here will help you without hesitation.


-eSmith.

Dan Lewis
01-26-2005, 08:21 PM
Keeping a solid hover I've found to be the most difficult maneuver to learn. It took me longer to learn that than anything else I've come across, partly because it's the first thing I attempted learn. To make this process easier, go into model -> modify physical params, or hit F11. On the main rotor tab, change hovering instability to 0. Here's an explanation in the builit-in help that comes with XTR:

Hovering instability
At 100% the helicopter is VERY hard to handle, at 0% the helicopter hovers on ti's own.

jwilliams20019
01-27-2005, 08:49 AM
thanks for all the answer I will not give up, and one thing about this hobby it will teach patience. I try that hover stability setting, and look for the freeze setting this evening when I get home. Again thanks for all your help.

DavidH
01-27-2005, 10:28 AM
I have used Skylark, Real flight Deluxe and I now have Tru Flite 3D. All of them had/have freeze mode for the model.
On Tru-flite 3D, hitting the F key on the keyboard will freeze the model in the simulator. It will still have the cyclic controls and tail control. Just will stay at the same altitude.

I believe it was the F key on RFD and Skylark also.

esmith
01-27-2005, 10:59 AM
F key in realflight causes a flight failure, G2 and G3 anyway. I'm gonna go look for this feature, if it's there it's a good way to help someone learn to hover.

-eSmith.

jwilliams20019
01-27-2005, 04:29 PM
Does anyone know if there feature are aviable in the Reflex XTR.
It has a hover training mode that allows you master each control one at a time and then in combination with each other, but I have not seen the freeze mode.

Dan Lewis
01-27-2005, 04:52 PM
I don't think there is anything like a freeze mode in XTR.

ThBrtmn
01-27-2005, 05:52 PM
David...
I bet they got rid of that feature in G2 and G3...musta figured the helis were better and easier to learn on nowadays instead of back them olden days. :mrgreen:

DavidH
01-27-2005, 06:44 PM
Yeah they must of have figured that. But truthfully in my opinion. The Skylark simulator has been the most realistic one I have flown. Yeah that sim was the first dedicated heli only simulator. But it worked great, even for 1995. <G>

David

loading
03-02-2005, 09:05 PM
I don't think there is a freeze in XTR, but if you hit F6 there is a parameter for Time Expansion Factor. I put mine at 1.5 This slows everything down, so you have more time to react. I am using it right now to learn nose in hover.

Duracizer
03-14-2005, 11:39 AM
Just as a point of interest, for me it is much harder to maintain a stable steady hover in Reflex than in real life. In the sim the heli requires constant corrections to maintain a steady, stationary hover, where as in real life my Evo is solid as a rock.

mdgyro
03-24-2005, 05:52 PM
Add some inerta to the rotor head this will help and it makes autos easier but don't up it to much i have mine set on .1

mdgyro
03-24-2005, 06:01 PM
checking date , time

mdgyro
03-24-2005, 06:02 PM
checking date , time

mdgyro
03-24-2005, 06:03 PM
date time

mdgyro
03-24-2005, 06:03 PM
I got it

Chuck-Hager
04-16-2005, 07:27 AM
Hover training in XTR is the equivalent of freeze mode. And yes, it's harder to hover in XTR than it is in real life.