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View Full Version : Futaba FF9 setup with HB King 2


mewsikman
11-24-2007, 08:18 AM
Can anyone please help me by sending a setup guide for a futaba FF9 for a honeybee king 2.... I have never used futaba handsets before, and looking at the persons that im setting up has confuzzled me... Also could you include all the settings e.g. thro curv, pitch curv, throws etc...

Many thanks
Alex

damyxz
11-25-2007, 04:05 PM
You can set up the ff : If you are looking from the back of the heli, The right servo towards the tail goes to pitch(6), the right forward servo is the elevator (2) and the left one towards the tail is the aileron(1). The settings are: CH2=70%(reverse), CH3=70%(reverse), CH6= - 70%(norm). Just adjust your pitch and throttle curve as to what you like.
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mewsikman
11-25-2007, 07:20 PM
Do you have the settings already???? I dont actually own a ff9 a friend of mine does and i cant work the futaba stuff so Could you give me a walk through guide please

mewsikman
12-11-2007, 02:08 PM
Please???

damyxz
12-11-2007, 04:33 PM
I use a JR radio I just know these settings because I just programmed my budd's futaba radio 2 weeks ago. Start by setting up the servos of the cyclic to be at neutral(90degrees) at 50 on all 5 points of the pitch curve on normal. Be sure that the blades are neutral at this setting. Then move the pitch curve up from 50 starting at the third point towards 100(ie: 50-50-50-75-100) for normal flight mode. Then set the idle up 1(stunt mode) curve into a stright diagonal line starting from 0-100(ie: 0-25-50-75-100) You can start from there and modify the pitch curve using a pitch gauge. Yout throttle curve can be set up like a / for normal and like a V for stunt.What I suggest is start with 70% or -70% on the swash settings, program the gyro gain(I like using the LG channel rather than gyro sense mode) be sure that the heli's nose points towards where you swing the stick, also make sure the gyro is working correctly(rotate the heli body and make sure the tail blades rotate to where the TR will counteract the heli's body rotation.) start with 65% gain on the HH mode and set up the tail to hover without creeping on rate mode. Then hover the helicopter and modify your pitch and throotle curve the way you want it to fly. I think that just sums it up. Can anybody add to this...Am I missing something?