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AccuRC Flight Sim AccuRC Flight Sim Discussion


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Old 05-11-2021, 07:51 AM   #1 (permalink)
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Default Simulators and VR

Apologies for yet another VR thread but I didn't want to hi-jack anyone.

This is more out of curiosity really and shows my ignorance, but in an RC simulator, what does VR give you.

Is the aim to provide a FPV cockpit view like you would get flying a quadcopter.

Or is the aim to providing a head-tracking view from a pilot standing beside the flightline.

Or indeed both.

I'm not really interested in FPV but I might be interested in a more immersive flightline experience. So rather than the screen following the plane around, I follow it by looking at it so that I have the opportunity of looking at the aircraft but then quickly glancing at the strip, just like I do in real life, so I know where they both are relative to each other.

Cheers,

Nigel
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Old 05-11-2021, 09:49 AM   #2 (permalink)
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Nigel,

for me its a more immersive and believable head-tracking view from the perspective of the pilot standing beside the flight line. And yes you crank your neck around as you follow the heli.
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Old 05-11-2021, 11:10 AM   #3 (permalink)
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one thing simulators struggle with is how the camera tracks the model, in the real world you follow with your eyes a fair bit before moving your head.

vr gives you that back.

if you watch this video which was recorded in VR you will hopefully see what I mean

Accurc - Kraken Nitro (2 min 19 sec)


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Old 05-11-2021, 01:29 PM   #4 (permalink)
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Thanks, that sounds interesting.

What VR headsets should I be considering.

I have a GTX 1660Ti as my graphics card.

Cheers,

Nigel
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Old 05-11-2021, 05:28 PM   #5 (permalink)
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theres a whole thread on that here somewhere, its very "piece of string" kinda question depending mostly on your budget
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Old 05-11-2021, 05:55 PM   #6 (permalink)
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The new Vive 2 Pro headset just became available for pre-order. Says 5K resolution.

https://www.theverge.com/2021/5/11/2...er-price-specs
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Old 05-12-2021, 06:10 AM   #7 (permalink)
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Quote:
Originally Posted by BrokeDad View Post
The new Vive 2 Pro headset just became available for pre-order. Says 5K resolution.

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Valve made the lenses for the Reverb G2 which I think is pretty good. Add a 40% increase in resolution and wider field of view, this should be really good.

It might need a 3080 to take full advantage of the resolution at 120Hz refresh though.
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Old 05-12-2021, 06:21 AM   #8 (permalink)
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Yes, I appreciate that it is a very subjective matter.

It's just that I've not had any interest in them for a long time so I am so out of touch. Last time I looked was years ago and the market was pretty much dominated by Occulus. I did at the time try a Rift but didn't go ahead because
  1. My graphics card at the time wasn't good enough
  2. I realised I didn't have enough open space for the full experience

Since then, not paid much attention so I'm unaware of how the market has moved on. I am aware that there was some concerns about Facebook buying Occulus and forcing Facebook membership and restricted what applications you could use but I don't know how that panned out in the end.

But I have been thinking about it recently, and realise that I'm more interested in VR when sat at the desk for space sims, flight sims and now RC simulators. I'm not that fussed about the full interaction, being stood up, moving around and with hand controls- besides I don't really have sufficient clear space for that sort of thing.

But I guess you can't buy just headsets on their own.

Also I'm unclear what sensor bases I need if I am just using headset - do I still need all the sensor bases, or just one or even none.

Finally, I need reading glasses - would I need to wear them with the headset or can you get insert lens for headsets.

Cheers,

Nigel
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Old 05-12-2021, 07:19 AM   #9 (permalink)
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I am new to VR but I read a lot.
Some headsets, like the reverb, do all the tracking inside the headset using multiple cameras. These headsets can be bought with just controllers or on their own. The reverb does not have good tracking as say the valve headset with its dedicated tracking equipment.

If all you want to do is sim and not play VR games then to my mind this is pro not a con as there is less to setup. The controller tracking does not come into play when simming.

You can define the virtual room for using the headset practically as small as you like and it takes about 30 seconds. At least that was the case for me.

I don't know that model GPU but a quick google puts it around the 1070 performance wise. You should get decent performance with most headsets but do your own research to confirm.
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